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Working in the indie sphere I got too used to cutting corners.
I wanted an industry-standard refresher, so I enrolled into a short mentorship with AMC Studio.
When teams are small and milestones come tumbling, you get in a mindset of getting things done at all cost. I felt like I never did a project where I emphasized end-product quality to the detriment of speed, so this here would be my exercise.
What to do?
Usually these sort of short mentorships favor props since they offer a good concentration of detail to tackle, but I already had a decade of experience.
To me it was an issue of assessment- revealing blindspots, undoing bad habits and fine-tuning.
Decisions decisions
I wanted something bigger, but I was well aware I'd be doing this in my spare time and wary of my tendency to fill my plate to burnout. Toned it down:
"What if instead of a vehicle I did a... smaller vehicle?"
Presto, problem solved.
Reference
I'm fascinated from 'Atomic Age' aesthetics, the corny space-race metal toys in particular really caught my eye. The base inspiration was a classic-looking bumpercar from the 1950s; luckily I found a website that had one up for sale with a very comprehensive photo set, showing me all angles.
Accuracy Process
I've used a method to replicate a 3D model accurately from a set of images using the discontinued Autodesk Image Modeler: a set of images are loaded and cameras with specific settings are assigned to each image. You then place a bunch of locators, points in space that are shared between the cameras/ images. You then adjust each locator's position in space by what you see in each image, and the network will ultimately give you the landmarks.
It's a painstaking process and only worth it if you need extreme accuracy. The precise number of people who cared that my bumpercar was life-accurate was ∅.
I've tried replicating this process with Perspective Plotter, an addon for Blender which does camera matching, but it only references one image. While working on this, I reached out to Mark Kingsnorth (the author of the plugin) to ask him about camera matching. He was interested in making a successor to Autodesk Image Modeller, since there's a demand for it.
After Action Review
Plannin'n'execution
Credit where it's due
Cutting room floor ✂
Software:
// drafted 2025.03.12